Experience in gamedev:
FROM 2017

My tools:
• Houdini;
• Substance Designer;
• Unity3D;
• Photoshop;
• Maya;
• Visual Studio/Code;
 Optional: Zbrush, Substance Painter, 3D-Coat;

Skills:
• Particle Effects;
• Creating Shaders;
• C#, CG(ShaderLab);
• Optional: 3D modelling, 3D animation;

About myself:
• Responsible;
• Purposeful;
• Industrious;